CHARM 01
Wayward Compass
Iselda's shop in Dirtmouth, after you meet Cornifer.
FREE INTERACTIVE CHARM CHECKLIST
Track all 40 Charms in Hollow Knight. Check off the Charms you own, find the missing ones in your inventory, and see where to collect them. Your progress syncs with the 112% Completion Checklist and saves automatically in your browser.
CHARM COLLECTION
Charms collected: 0/40. Charms toward 112%:0/40. Overall Hollow Knight completion: 0/112%.
Automatically saved in this browser · Syncs with the 112% checklist
INVENTORY CHECKLIST
The grid follows the in-game Charm inventory, left to right. Check off Charms you own, then use Missing to see what you still need. Checking a Charm here also marks it on the 112% Completion Checklist.
CHARM 01
Iselda's shop in Dirtmouth, after you meet Cornifer.
STILL TO COLLECT
Missing: 40 Charms. Grouped by region so you can collect while you explore.
LocationIn a spiky pit near the start of the game.
LocationIselda's shop in Dirtmouth, after you meet Cornifer.
LocationSly's shop in Dirtmouth.
LocationSly's shop in Dirtmouth.
LocationSly's shop after the Grimm Troupe arrives.
RequirementsThe Grimm Troupe in Dirtmouth
LocationSly's shop after the Shopkeeper's Key.
RequirementsShopkeeper's Key
LocationGiven by Sly after all three Nail Arts.
RequirementsCyclone Slash, Dash Slash, Great Slash
LocationGrimmchild from Troupe Master Grimm. Carefree Melody replaces it if you banish the Troupe.
RequirementsNightmare Lantern in the Howling Cliffs
LocationSalubra's shop, east of the Forgotten Crossroads.
LocationGrubfather, northwest Forgotten Crossroads.
RequirementsRescue 10 Grubs
LocationGrubfather's last reward in the Forgotten Crossroads.
RequirementsRescue all 46 Grubs
LocationSalubra's shop, east of the Forgotten Crossroads.
LocationSalubra's shop, east of the Forgotten Crossroads.
LocationAspid nest above the Crossroads, reached with Crystal Heart.
RequirementsCrystal Heart
LocationSalubra's shop, east of the Forgotten Crossroads.
LocationSalubra's shop, east of the Forgotten Crossroads.
LocationReward after the Elder Baldur in the Ancestral Mound.
LocationHidden in a thorny side room in Greenpath.
LocationLake of Unn in Greenpath.
RequirementsIsma's Tear
LocationStatue below Mantis Village in the Fungal Wastes.
LocationSold by Leg Eater. Divine can take it, then return Unbreakable Heart.
LocationSold by Leg Eater. Counts once while you hold either form.
LocationSold by Leg Eater. Scores nothing while Divine holds it.
LocationNear the Fog Canyon / Queen's Gardens side of the Wastes.
LocationBehind the Mantis Lords arena.
RequirementsDefeat the Mantis Lords
LocationNear the top of Soul Sanctum.
LocationIn the crypts below the Resting Grounds.
LocationGiven by the Seer in the Resting Grounds.
RequirementsDream Nail, 900 Essence
LocationSeer's room after the Grimm Troupe arrives.
RequirementsThe Grimm Troupe
LocationDropped by Flukemarm in a side chamber.
RequirementsDefeat Flukemarm
LocationDark crystal room in Crystal Peak.
RequirementsLumafly Lantern recommended
LocationIn a Baldur camp west of Greenpath, toward the Cliffs.
LocationJoni's Repose, through a dark cave in the Cliffs.
RequirementsLumafly Lantern recommended
LocationSecret room near Oro, reached by nail-bouncing.
LocationBehind a shade gate in Deepnest.
RequirementsShade Cloak
LocationWeavers' Den in Deepnest.
LocationBehind the Lifeblood door in the Abyss.
RequirementsKing's Brand, Enough Lifeblood cocoons
LocationOne White Fragment from the White Lady, one from the Pale King. Void Heart replaces Kingsoul and does not add a second point.
RequirementsWhite Fragment from the White Lady, White Fragment from the Pale King
CHARM NOTCHES
Additional Charm Notches found: 0 / 8. Extra Notches help you equip Charms, but they do not add 112%.
WHERE TO LOOK
If you already know the area, use the region filter on the checklist. The table below groups the same 40 Charms the way the map is laid out. Open a Charm in the inventory for the shop, Geo cost, or ability you need.
| Region | Charms |
|---|---|
| King's Pass | Fury of the Fallen |
| Dirtmouth | Wayward Compass, Gathering Swarm, Stalwart Shell, Sprintmaster, Heavy Blow, Nailmaster's Glory, and Grimmchild |
| Forgotten Crossroads | Shaman Stone, Grubsong, Grubberfly's Elegy, Steady Body, Longnail, Glowing Womb, Quick Focus, and Lifeblood Heart |
| Ancestral Mound | Soul Catcher |
| Greenpath | Thorns of Agony and Shape of Unn |
| Fungal Wastes | Dashmaster, Fragile Heart, Fragile Greed, Fragile Strength, and Spore Shroom |
| Mantis Village | Mark of Pride |
| Soul Sanctum | Spell Twister |
| Resting Grounds | Soul Eater, Dream Wielder, and Dreamshield |
| Royal Waterways | Flukenest and Defender's Crest |
| Crystal Peak | Deep Focus |
| Howling Cliffs | Baldur Shell and Joni's Blessing |
| Kingdom's Edge | Quick Slash |
| The Hive | Hiveblood |
| Deepnest | Sharp Shadow and Weaversong |
| The Abyss | Lifeblood Core |
| Multiple | Kingsoul |
Kingsoul is listed as Multiple because one White Fragment is in the Queen's Gardens and the other is in the White Palace.
WHAT SCORES
Each of the 40 Charms is 1%. Checking a Charm here also marks it on the Hollow Knight 112% Completion Checklist.
| Group | Charms | Toward 112% |
|---|---|---|
| Base game | 36 | 36% |
| The Grimm Troupe | 4 | 4% |
| Total | 40 | 40% |
The Grimm Troupe Charms are Sprintmaster, Weaversong, Dreamshield, and Grimmchild. Carefree Melody replaces Grimmchild if you banish the Troupe; it does not add another Charm toward 112%.
Rescue all 46 Grubs before you mark Grubberfly's Elegy, and only after you collect the reward. Completing Kingsoul requires both White Fragments; Void Heart then replaces it.
REPLACED CHARMS
Five Charms change form after you collect them. Open a Charm in the inventory and choose the form you currently have. Unbreakable versions, Carefree Melody, and Void Heart do not add extra 112%.
| Charm | Starting form | Replacement |
|---|---|---|
| Fragile Heart | Fragile Heart | Unbreakable Heart |
| Fragile Greed | Fragile Greed | Unbreakable Greed |
| Fragile Strength | Fragile Strength | Unbreakable Strength |
| Grimmchild | Grimmchild | Carefree Melody |
| Kingsoul | Kingsoul | Void Heart |
If Divine is holding a Fragile Charm, tick “Divine is holding this Charm.” It does not count toward 112% until you have it back.
GOOD TO KNOW
Charm counts, replacements, Salubra's Blessing, and notches.
You can hold 40 Charms at once. There are 45 Charm names or forms because five of them replace another Charm: the three Fragile Charms, Grimmchild, and Kingsoul. This checklist tracks those 40 Charms.
The 40 Charms add 40% toward 112%: 36% from the base game and 4% from the Grimm Troupe. Unbreakable Charms, Carefree Melody, and Void Heart replace another Charm and do not add a second point.
Compare this inventory with the Charm page in your save. Mark the Charms you already own, then use Missing. Remaining Charms are grouped by region with a short location hint and any requirements.
No. Fragile Heart, Fragile Greed, and Fragile Strength become their Unbreakable forms. Divine can hold a Fragile Charm for a while; it does not count toward 112% until you have the Charm again.
Salubra sells her Blessing for 800 Geo after you have collected 40 Charms. The Blessing itself is not part of 112%. You still need all 40 Charms for completion, including the Grimm Troupe Charms.
No. You start with 3 Notches and can find 8 more, for 11 total. Extra Notches help you equip Charms, but they do not add 112%. Use the small Notch list on this page if you want to track them.